Category Archives: Game Updates

Paddle Mod 2.0 Released!!

After tons of play testing, tweaking and hair pulling, I’ve finally released version 2.0 of my Paddle Mod.  For those who don’t know, it’s a modification of the Arma 3 assault boats and similar giving them tons of new features.

This addon will allow you to paddle forward and backward as well as turning the boat in place. It will improve the effectiveness of the rudder, will increase the engine power slightly and will allow you to enable and disable a kill switch for the engine so that when the engine is disabled you can steer while paddling. You can also use ropes with the boat for towing purposes and landmarking. You can also camouflage your boat using bushes found nearby.

NEW FEATURES (VER 2.0):

  • In-game key menu (config addons) – CBA is now required
  • Throw and retrieve ropes
  • Shorten or lengthen ropes
  • Attach ropes to other boats
  • Pick up and move ropes to drag boat
  • Camouflage your boat mini-game
  • Move from driver seat to cargo seat and back

GENERAL FEATURES:

  • Adds the ability to paddle forward and backward
  • Adds the ability to paddle to a stop
  • Adds the ability to paddle in a circle left or right in small degree increments
  • Adds a kill switch to the motor which can be enabled or disabled
  • Increases the rudder effectiveness of the base CRRC and similar Zodiacs
  • Increases the engine power of the base CRRC and similar Zodiacs

You can download the files here.
Check out the instructions on this website here.

Coming Soon to Arma 3

After a few months off while Arma wasn’t running on my computer (after a hardware upgrade), I am back to work editing code and trying out new ideas.

In this video, you’ll see a few different things I’m working on:
-Arma dog
-M900 doors working correctly
-M900 accurate startup sequence and rotor brake
-Ground handling for helicopters
-Underwater salvage operations
-RQ-11B Raven Update
-Climbing with ropes

All of these addons and ideas are still works in progress. The Raven is pretty much done barring a few more tests.

Back to work

For my birthday this year, I asked for a new graphics card.  The one I got isn’t the one I asked for, it was an overclocked card.  I usually go for reference card designs to avoid any headaches, (when you get older, headaches trump speed), but this card was awesome!  Easy to overclock, powerful.  It was great.  Except with Arma 3.  Arma 3 wouldn’t run.

I tried for two months, giving up several times after hours of google searching and trying different variations of settings.  But recently I fixed it by completely underclocking my card.  LOL.  Headaches!

Anyway, I’m back to editing and am loving some of the new things that have come up in Arma 3 since I’ve been away, specifically ropes!  Ropes are awesome.  You can have so much fun with them.

But first things first.  I’m putting the final touches on my long-awaited Raven addon update.  Here’s a quick list of things I’ve fixed in version 2.5:

VERSION 2.5

  • -FIXED: Target Sphere visible to other players in multiplayer when Raven driver is in camera view
  • -CHANGED: Minicam MODE action stays open when changing vision modes for the Minicam
  • -ADDED: New animations for picking up and dropping Raven and GCS
  • -CHANGED: New placement of Raven when on back
  • -FIXED: Sound too loud when in external camera view such as when using Zeus
  • -ADDED: Shortcuts to “Pick Up Raven” and “Pick up GCS” (HoldBreath)
  • -IMPROVED: Better animation sequence for Raven assembly
  • -IMPROVED: Removed “fixed” code workaround for Arma attachTo bug
  • -IMPROVED: Various code streamlining
  • -FIXED: Altitude Controls!!! (altitude is now displayed correctly on the altitude ribbon)
  • -IMPROVED: New and vastly improved altitude arrow in camera view (saved about 10 fps)!!!
  • -IMPROVED: Exiting and reentering camera preserves initial camera FOV
  • -CHANGED: Center compass is now all white
  • -CHANGED: Instructions shortcut key displayed when entering camera view
  • -CHANGED: Instructions now list your assigned keyboard shortcuts, not the defaults
  • -ADDED: Minmap in camera!