After tons of play testing, tweaking and hair pulling, I’ve finally released version 2.0 of my Paddle Mod. For those who don’t know, it’s a modification of the Arma 3 assault boats and similar giving them tons of new features.
This addon will allow you to paddle forward and backward as well as turning the boat in place. It will improve the effectiveness of the rudder, will increase the engine power slightly and will allow you to enable and disable a kill switch for the engine so that when the engine is disabled you can steer while paddling. You can also use ropes with the boat for towing purposes and landmarking. You can also camouflage your boat using bushes found nearby.
NEW FEATURES (VER 2.0):
In-game key menu (config addons) – CBA is now required
Throw and retrieve ropes
Shorten or lengthen ropes
Attach ropes to other boats
Pick up and move ropes to drag boat
Camouflage your boat mini-game
Move from driver seat to cargo seat and back
GENERAL FEATURES:
Adds the ability to paddle forward and backward
Adds the ability to paddle to a stop
Adds the ability to paddle in a circle left or right in small degree increments
Adds a kill switch to the motor which can be enabled or disabled
Increases the rudder effectiveness of the base CRRC and similar Zodiacs
Increases the engine power of the base CRRC and similar Zodiacs
You can download the files here.
Check out the instructions on this website here.
I’ve added a new feature to the Paddle Mod that I’ve been mulling over in my head for some time. The ability to drag a boat onto shore is something that seems very easy, especially for a Zodiac-style boat. I didn’t want to use attachTo because it looks fake. So I’m pretty happy with this new method. Here’s a video demonstrating the feature:
This new feature will be present in Paddle Mod Version 1.1 which should be coming out in the next few days.
After a few weeks of development, I’m happy to announce the release of the Paddle Mod, version 1.0. It was a fun development process. I learned a few new things about how to rotate objects. Hint: setDir works OK, but only if the object is on a perfectly horizontal plane. Otherwise, you are going to have to use setVectorDirandUp to rotate something at an angle.
I’ve added a new set of instruction pages to this site explaining how to install and run it. If you have any questions or comments, please let me know!
I’ve started a new project that I’m calling the Paddle Mod. After struggling with the CRRC for a while, I wanted to make some real world improvements to it, like the ability to paddle it, the ability to turn it around in place without having to make a large circle, the ability to carry it onto land and into the water with a team… Continue reading Paddle Mod WIP→