Sharks – Apex Species – v. 1.3 now LIVE

Version 1.3 of my Sharks – Spex Species is now live and available for download from Steam.

VERSION 1.3
  • FIXED: Incorrect path to shark spawning module icon graphic
  • FIXED: Zeus and Editor modules should now be working correctly, I hope.
  • CHANGED: Reduced the amount of bleeding from the fish that the Sharks eat
  • CHANGED: There is now a 10% chance that a shark will attack you if it starts stalking you during the day. At night, your chances of being attacked, if stalked, go up to 25%. Sharks are curious. They will still approach you.
  • CHANGED: When you shoot a shark, it will swim quickly and farther away from you now, unless they are already attacking.

Sharks – Apex Species – Version 1.2

I just released a new version of my addon for Arma 3: Sharks – Apex Species

Version 1.2
  • Added support for Zeus (Animals Module)
  • Added a “Shark – Apex Species” Module in the editor to spawn sharks via a trigger
  • Increased resolution and sharpness of shark skins
  • Added claspers to Sam (You’re welcome, Diane)
  • Modified the AI so sharks are less likely to swim in schools
  • Increased area that a shark searches to move to – should result in more natural behavior

Available on Steam here:

Game Guru – Jon Hillenbrand