Category Archives: Game Updates

VTOL / Flaps Controls Mod

Have you ever wanted separate controls for both Flaps and VTOL angle without having to touch the Auto Vectoring button? Well now you do! This addon adds separate keystrokes to your in-game controls menu for Flaps Up, Flaps Down, VTOL Up and VTOL Down. The keyboard commands can then be mapped to a joystick or throttle (HOTAS) if you want. Turning “Auto Vectoring” on and off is no longer required!

Instructions:
  1. Open your Controls Menu
  2. Click on Configure Addons
  3. Select “VTOL/FLAPS Controls Mod”
  4. Assign the keys
    • OPTIONAL: You can then unmap the Vanilla FLAPS UP and FLAPS DOWN controls
    • Keep “Auto Vectoring” mapped if you plan to use the F35 from C.U.P. so you can close the flight surfaces
  5. When you want to lower or raise flaps, hit those keys. When you want to raise or lower the VTOL angle, hit those keys.
    • You no longer have to hit Auto Vectoring On/Off. This changes automatically.
    • Regular (non-VTOL) planes function normally
    • For VTOL angle to function, aircraft engine must be ON
Features:
  • Works on all vanilla planes and VTOL aircraft and CUP VTOL aircraft
  • VTOL and FLAPS controls separated into 4 separate keypresses so you can map to separate controls on your HOTAS
  • Very small addon (0.1 MB)
  • customizable controls via Configure Addons menu (CBA)
Future Plans:
  • Once BI implements a command to measure VTOL angle percentage, I can probably eliminate the need for the Auto Vectoring button when using the F35.
  • Once BI implements some way of checking if an aircraft is a VTOL aircraft such as “isVTOL”, then I can make this work with all mods automatically.
  • NOTE TO MOD MAKERS: If you have a VTOL aircraft that you’d like me to include in this mod, PM me the classname(s) of those VTOL aircraft.
Dependencies:

CBA_A3


STEAM INFO HERE

Head Range Plus Version 2.8 out now

Version 2.8 of my Head Range Plus mod is now out on Steam. This mod will increase the range of head motion that is possible in first person when using TrackIR. This includes adding the ability to move your view left/right, up/down and front/back when inside a vehicle.

  • FIXED strange FOV bug (it’s a new feature in dev branch with no documentation)

Thanks to the community for alerting me to this problem especially Grester and LeadGhosT.

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In Development

So much time wasted sleeping, but it’s necessary.

What I’m Working On:

I’m currently working on several projects with various levels of completion.  One of them, hinted in the featured image of this post, is very close to completion.  I’m doing final AI testing, and so far it’s looking very good.  Here is a status update on all of my current projects for Arma 3: Continue reading In Development

Paddle Mod Updated to Version 3.5!

Version 3.5 has bee uploaded in response to a bug report that multiple shovels were being created on ALiVE servers. I added a potential fix.  Let me know if the fix works or if there are any other problems.  I also added the fix to the camouflaging the boat script, the burying of the boat script and the rope throwing and dragging scripts/functions:

VERSION 3.5 Changelog

  • Added an “isServer” check to a few key scripts to avoid createVehicle firing on every machine in multiplayer environments. Please let me know if there are any negative issues with this fix or if the fix does not work.

http://steamcommunity.com/sharedfiles/filedetails/?id=887302721