Feint has been fairly active in several PC gaming communities over the years. His interactions range from graphics modifications to large scale projects including coding and team building.
Jon Hillenbrand, a.k.a. Feint, is a Chicago-based artist currently working for a major healthcare corporation as a photographer and videographer. He has over 17 years of professional award-winning experience working both locally and nationally in television and print advertising.
He currently calls Chicago, IL home.
A new version of the Paddle Mod has been released.
OK, so I noticed that a few boat mods and vanilla boats were using Rubber_duck_base_F as a parent. And since the OLD version was modifying that parent, I noticed a few unintended consequences in terms of boat handling. Continue reading Paddle Mod v. 3.4 RELEASED!→
If you’ve ever dreamed of sailing a boat in Arma 3 using the wind to move around, now you can! Using [Dust]Sabre’s cool sailboats, once you unfurl the sails, the boat will move forward based on the wind strength and direction. Different wind angles will cause the boat to automatically change the angle of the boom arm. You’ll have to navigate to your destination based on the best angle of the wind. But beware, don’t sail directly into the wind or you’ll get stuck “In Irons” which will slow you down.
OK, after a very long time, I have finally updated the Paddle Mod. Wooooo hooooo! It’s much better now. See below…
DESCRIPTION:
This mod modifies most boats by giving them a killswitch for the engine and the ability to paddle the boat around silently. You can also use ropes with the boats for landmarking while swimming and as an anchor. The Zodiac-style boats receive improved maneuverability and engine power. You can also bury or camouflage the Zodiacs using bushes found nearby as well as use the ropes of the Zodiacs for towing.