Getting back to my roots of doing texture work, I’ve created a new mod for Take on Mars, this time replacing the crappy helmet light. This new helmet light has an entirely new beam patter I created from scratch. It’s larger and brighter, you can see more detail at the edges of the light circle and it has much more detail and is higher resolution.
Subscribe to the mod here:
http://steamcommunity.com/sharedfiles/filedetails/?id=597421207