For my birthday this year, I asked for a new graphics card. The one I got isn’t the one I asked for, it was an overclocked card. I usually go for reference card designs to avoid any headaches, (when you get older, headaches trump speed), but this card was awesome! Easy to overclock, powerful. It was great. Except with Arma 3. Arma 3 wouldn’t run.
I tried for two months, giving up several times after hours of google searching and trying different variations of settings. But recently I fixed it by completely underclocking my card. LOL. Headaches!
Anyway, I’m back to editing and am loving some of the new things that have come up in Arma 3 since I’ve been away, specifically ropes! Ropes are awesome. You can have so much fun with them.
But first things first. I’m putting the final touches on my long-awaited Raven addon update. Here’s a quick list of things I’ve fixed in version 2.5:
- -FIXED: Target Sphere visible to other players in multiplayer when Raven driver is in camera view
- -CHANGED: Minicam MODE action stays open when changing vision modes for the Minicam
- -ADDED: New animations for picking up and dropping Raven and GCS
- -CHANGED: New placement of Raven when on back
- -FIXED: Sound too loud when in external camera view such as when using Zeus
- -ADDED: Shortcuts to “Pick Up Raven” and “Pick up GCS” (HoldBreath)
- -IMPROVED: Better animation sequence for Raven assembly
- -IMPROVED: Removed “fixed” code workaround for Arma attachTo bug
- -IMPROVED: Various code streamlining
- -FIXED: Altitude Controls!!! (altitude is now displayed correctly on the altitude ribbon)
- -IMPROVED: New and vastly improved altitude arrow in camera view (saved about 10 fps)!!!
- -IMPROVED: Exiting and reentering camera preserves initial camera FOV
- -CHANGED: Center compass is now all white
- -CHANGED: Instructions shortcut key displayed when entering camera view
- -CHANGED: Instructions now list your assigned keyboard shortcuts, not the defaults
- -ADDED: Minmap in camera!
Recently a new user in the Arma community took the code from my Raven addon and modified it in order to, in his opinion, “fix” broken things. The things he “fixed” weren’t broken, they were just personal preferences that he wanted to implement. He went onto my release thread and tried to get me to use his changes to modify my original files. When I told him that the modifications he made were a violation of my terms and conditions of use of the addon, he reacted badly and said that he had a right to do anything he wanted.
Unfortunately, I had to get the moderators involved and they shut down the discussion. But I’d like to post a little more about my own point of view and why I’ve set the terms and conditions as I have.
In the terms and conditions for the Raven, I clearly state that you can do whatever you want to my code and addons and mods if you want to learn from them. You can feel free to reverse engineer them and I encourage that by putting comments in my code which I think other people can find useful.
But once you start modifying my code for the purposes of releasing it without my permission, that’s when I have a problem with it. The reason for that is that I’ve had a few people over the years take my hard work and modify it and release it without my permission, oversight or consent. These people get credit for my original work and I get the blame for when it doesn’t work. People have come to me and said things like, “Hey Feint, I was using your Raven addon in the Altis Life addon and it didn’t work. Can you fix it?” And I respond with, “The Altis Life people never told me they were going to modify my files. So I’m sorry, I don’t know what they changed and I don’t know what is wrong.” It’s just a pain in my ass. It’s happened with several of my addons and graphic mods and having to spend time to answer those emails and PMs, research what’s going on and figure out that the problem has nothing to do with me is just tiresome and unfortunate.
I hope that people will understand that I’ve been a strong contributor to the Arma community for years and that those contributions don’t involve me just giving everything away so people can do whatever they want with it. The terms and conditions of use should be read and respected so that a community of mutual respect can continue to grow and flourish.
I’m right in the middle of finishing up about three different addons for Arma 3. As I do this, I am also updating this new website so people can get the latest info on what I’m working on.
In addition to game updates, I’ll be posting gameplay tips and tricks, computer hardware I use, info on settings I use for recording videos and much more content that you can’t find anywhere else.
Facebook, the phonebook of our time, is now host to Feint, my video game developing persona. Continue reading Feint is now on Facebook